Lecture 7: User Interface Visual Design Patterns

Lecture seven is about the common design patterns used in user interfaces. User interfaces are significant in providing users the necessary tools to achieve their goals. Creating a successful interface should aim to engage users through visual design and smooth navigation. UI patterns shapes the user experience as solutions for common design issues. Common navigation … More Lecture 7: User Interface Visual Design Patterns

Lecture 6: Scenarios

Designing an interactive interface requires understanding different behavioural response your users may take using the product. Lecture 6 is about user scenarios and how it helps your design. Scenarios are hypothetical narratives that reflects possible uses of the product in a daily situation. They predict how different types of users may perform a task on … More Lecture 6: Scenarios

Lecture 5: Personas

Personas are significant in defining the approach to be taken in the development of the interactive media. Lecture 5 is about user and artefact personas for interactive products. User Persona User personas are fictional users that serves as a representation of the target audience of the interactive product. Personas are commonly created based on interviews … More Lecture 5: Personas

Lecture 4: Theory behind Instructional and Interactive Design

Designing systems that revolves around the user experience requires understanding the psychology of the brain and behaviour. Lecture 4 is about the theory behind instructional and interactive design. Instructional design is the design in instructions, creating a systematic sequence and strategies to meet the desired learning outcome. The design system is used in a daily … More Lecture 4: Theory behind Instructional and Interactive Design